Sunday, October 20, 2013

5 Things: Playwriting Tips

as says  marsha norman
(from  5 Things: Playwriting Tips from Marsha Norman)
  1.  Story: “The audience only cares about stories that ask questions they are wondering about right      now. You don’t ask directions to a place you don’t want to go. And the questions are always: How do we get through? What are our struggles as human beings on the earth?”
  2. The cooked and the raw: “A great play has both something you understand deeply and something you find shocking and perverse.”
  3. Home: “Home is where you are able to speak, where you have a voice.”
  4. Dramatic conflict: “We can’t be without the battle. That’s the hard-wiring. Humans are heart-filled beings who want to go out and do battle to protect their families. That’s why video games are so popular — they let us relive the experience of being engaged in the battle on our own behalf.”
  5. Why Romeo & Juliet should really be called just Juliet: “The main character is the one with the most to lose. Romeo & Juliet is really about Juliet. Face it—Romeo was going to die anyway. But Juliet could’ve married a nice man and been happy.”


Thanks ms. norman. this makes me think about my own "rules" ...i would like to think i have none. But that's not true. But they are a bit different.
1. the story:  i don't know what other people are asking deep questions about, just me. so 1. for me is about my own questions , concerns and inner toilings.  i suppose through creative expression (let's say a Play!) i invite the people into an outward illustration of my insides as i ponder them... at the end there may not be an answer... but at least some comfort found or ...some better questions.

2. The cooked and the Raw perhaps so. but again, it's about what hits me deeply. and how i'd like to make those who participate also feel deeply. I don't need the shocking or perverse. but i do need Awe. Great wonder. the Sensual. Beauty. i need the 3 year old with mouth agape  pointing at a napkin twirling high in the breeze in the middle of time square... yanking my hand to say with a gasp,  "LOOK!" and ask "...how's it doing that???" to me,  those things alone offer questions worth exposing.
3. & 4 Home and Dramatic Conflict.... are the same as 1. for me. as writer, i am the home. i am the conflict. the players  merely a multiple personality type of expression of me as i battle it out.   
   and,
5.  The main Character/Highest Stakes well... in my mind (This is all pretty self-centered, huh?) the audience is the main character. the play will end. but the audience will continue to live. it's there.  that is  where the stakes are highest for me. within a single framed window of time... a character transformation must take place. that is the goal. 
as says i.




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